SAX aftermath

SAX, the precursor to PAX, was pretty interesting for me.

Not only was it a completely new experience, but that coupled with my social anxiety and agoraphobia, made it real interesting.

I think I did okay for the most part. I didn’t have any panic attacks. But I also knew a lot of the names I was going to encounter. PAX should definitely step up the interesting.

Anyway. SAX. I still have no idea what this stands for, I’m determined to find out. What it is, is stuffing bags with lots of different swag. Fliers, buttons, little bits and pieces. We started at 11am and ended at 4:30pm. That’s a lot of bags, kids.

I think I’ve gotta say here that if people just throw those things about willy nilly, I’m gonna have to suppress the desire to shove them in various orifices. I have a love/hate relationship with those bags. I feel both protective over them because so much work went into them, and I hate the very idea of having to see them ever again. Mostly for the same reasons.

I had an idea of what I was getting into, but in previous years it’s been a closed kind of thing with a certain number of people allowed. This year it was a free-for-all so there wasn’t a pre-determined number.

It was nice getting to know other Enforcers, even if I did come off as shy, or weird. Or whatever. Probably scared a couple people.

No matter what happens this weekend with PAX, I’m sure it’ll be an experience I’ll be glad I’ve had.

Eternal Sonata

Okay. So there’s this game out there called Eternal Sonata. It’s got a hell of a premise to it, namely – Chopin. The music of, the life of, etc and so on. The whole thing revolves around him. This is new in video game land. Or at least in MY video game land. I’ve never seen it done before (doesn’t mean it wasn’t, just means I didn’t play it).

The game itself is really beautiful to look at. Everything is richly detailed and the color is fantastic. A lot of time and thought was put into that portion of the game.

Not that other parts are lacking, mind.

I did enjoy playing it. I got a little frustrated here and there because I’m not used to playing Japanese RPGs, so I wasn’t aware of the fact that you do a lot of running around and leveling up, have a cut scene, do some more running around, and then have a boss. My experience with RPGs up to this point have been vastly different. I suppose I shouldn’t have really thought about it in that manner, and I would have gotten along better with the game. I certainly didn’t think of Kingdom Hearts that way, and I loved that game. Had I been thinking of it in the terms of this game, I probably would have gotten frustrated with it too.

Anyway. The only real problems I had with it were the fact that it ripped you into an entirely different spot in the story at some rather inconvenient times, leaving you to wonder why the hell you did all that work just to be unable to finish that section. Also the cutscenes themselves. Mainly, and really only, the length.

The beginning scene is something like 25 minutes long. Sometimes I forgot I was playing a video game entirely and was surprised when everything stopped, and I was left in control again. I believe more than once I stated “Oh, it’s my turn”.

All in all, the concept was good, the play was good, the colors were pretty and the ending was really fucking weird.

Apparently I’m supposed to play through it a second time. But that might have to wait. I don’t think I can do all that again right away.

PAX

So this year, I’m jumping into the pool with both feet kind of blindly.

PAX, or Penny Arcade Expo, is sort of a big deal here in the Seattle area. (Okay, so it’s huge. And not just here, but across the country. And other countries. People come from everywhere)

It’s been going for a few years, and I’ve never gone. But this year, I am. Though I’m not going as an attendee. Nope. Why would I do that? I’ll be going as an Enforcer.

It might seem sort of odd to hear that I’m spending my first year at a convention working it instead of enjoying it, but being an Enforcer is something I’ve wondered about for the last couple years.

Maybe it’s a foolish way to go about things, but nobody ever claimed I was smart. There will be updates as things happen.