Bioshock (finished)

I am proud to say that shortly before I made my massive cross country move, I managed to finish BioShock. Not that it took a lot of effort. As it goes with games that you’ve fallen in love with, the time slips by unnoticed, you’re startled and confused when you see the sun coming around your curtains or peeking in through the little window in the kitchen door. Really, if I’d only had one day to go through this whole game, I would have done it. Even if it meant driving 26 hours with blurry eyes and the inability to think about anything but Little Sisters and if I should Harvest them.

Overall, a very enjoyable game. Very enjoyable. I will be playing this game again, there is no doubt about that.

Despite my small inability to save the Little Sisters, as I spoke about in a previous post, I did not regret the choices I made or the actions I took. I can play it again and try to save them this time, instead of saving one and then harvesting the next three on reflex. Or… I can try and fail. We’ll see.

I was very happy, very very happy, when I got to put on a Big Daddy costume and lumber about. There are certain sounds that I’m attracted to in games, and I can’t quite explain it or even really know when a particular sound is going to grab a hold of me and make me adore it. The sound of the Big Daddy is one of them. So the fact that I not only got to dress like one, but that I ended up sounding like one, well, it really tickled me. If I could have had more time with that, gone back to some old places and just kind of kicked around for a while, killing those fucking weird ass half dead junkie assholes wantonly, I think I would have been a happy girl for at least a few hours without further need of plot or direction.

I don’t know how I escaped knowing about that particular feature of the game. It’s not like (even though it may at times seem so) I have been living in a cave. People around me have been playing and talking about this game since it came out. SINCE IT CAME OUT. Yet, I had no clue. Somehow the spoilers of this joy flew by me like greased pigeons. I was well and truly surprised at the discovery. And joyful. I cannot go on without saying the word joyful some more. Joyful.

I’m excited to play the next game in the series, whenever I can get my hands on it. Which, given how long it took me for this one, might very well be right around the time they’re making the fourth. I would roll my eyes at myself, but then I’d have to get up and go look in a mirror, and I’m just not that into moving at the moment.

There is nothing more that I can really say. Truly. Love. Deep, penetrating love, filled to the brim love, a little glad I’m behind so I don’t have to wait for more love. Play this game. Play it a lot. Never sell it. Not even if you’re going to starve to death if you don’t.

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The Force Unleashed II

I know a lot of people who have played this game and found it to be disappointing. I have heard plenty of complaints about the story and the gameplay, that they were haphazard the both of them.

I, however, very much enjoyed playing the Secret Apprentice again. I thought the story made sense, and I thought that it was very interestingly played out. I didn’t have any issues at all with the game itself.

Of course, there may be some that argue that this is due to my overwhelming love for Star Wars. But I can assure you, there are things within the Star Wars universe that I don’t enjoy. Like the first two prequel movies. And as a gamer, I wouldn’t say that I enjoyed a game if I only liked the concept of it. I play video games because I think they’re fun. If a game is not fun, I put it down. I have done this a couple of times, though for the most part I’ve been pretty good at picking stuff that I enjoy very much.

So yes, I genuinely enjoyed having Starkiller brought back, and I think that they made it so it could happen again. Both endings for Force Unleashed II open things up to another game. Which was something I was concerned about going in, since Force Unleashed didn’t exactly leave room for that. I didn’t know how they were going to pull off explaining how a second game could happen. But I’m satisfied with what they did.

I’m also happy with the mild changes in control of force powers and leveling them up.

On top of really loving this game, the fact that it’s Star Wars and the game itself, I also gained an added bonus for it while playing. I broached 20,000 gamer points with it.

Godfather II (Game)

I gotta say, I really thought there would be a post preempting this one to say how much I was actually afraid to play this game because I liked it so much that the first night I played it, I played for 8 hours straight and didn’t realize until the sun was shining through the window on my kitchen door.

It did continue to eat my life, don’t get me wrong. The second time I played, it was for four hours, and I just finished it up with a three hour stretch. There was no way for me to put down the controller, it just wasn’t happening. The story was great, the game was fantastic.

Remember when I said, back when I talked about the first one, that I wished that there were two more missions? I know why there wasn’t now. Not sure exactly why I didn’t expect them to make another one, the movies are a trilogy, after all. And now I can expect that this will end as a trilogy too. Can’t I? I hope I can.

I really enjoyed some of the added elements in this one. I loved being able to fly to different cities and explore them. Although, I hated Florida. Mostly because it’s really easy to get lost in Florida, and end up going to an island you didn’t intend or need to go to. I was doing that constantly. And it’s my fault, I know. I don’t really use the map system like it’s supposed to be used. I just try to get to the dot. I drive toward it without paying much attention to roads. It results in getting lost, car accidents, and a lot of dead pedestrians.

Don’t think it’s just this game, either. Cause it’s not. It’s all games with maps. I love having maps, but I totally misuse them, and I can admit to that.

I really liked doing favors for people in this one, too. I do wish the favors would have been more random and of a wider variety, but I can’t say it exactly got dull killing people and tearing apart a store.

One of my favorite parts was driving around with the classical music station on, because for the most part it played the more comedic music. William Tell Overture and the like. The things you see in movies to accentuate the funny bits. It really gave a nice soundtrack to things as I ran people over or crashed headlong into cars in the opposite lane because I wasn’t paying attention to the road, just the map.

I was pretty fucking amused the entire time I played, too. Between the story, my own antics, the side quests, the beatings and all the rest of it, I can honestly say that there was not a moment of dullness in this whole thing.

There is one recommendation I want to make: If you’re going to use your guys to go try to take over a business without you, have something of your own to do while it happens. Just sitting there and waiting is probably the one thing that could ruin your play time. I didn’t do this much, myself. I’m more the hands on kind of boss. I like to get in there and shoot guys myself. Also, in doing so, you get to coerce more money out of the owners through violence. How could I say no?

Some thoughts I had while playing

– Does it mean anything that my gangsters all look like greasers?
– Fuck Florida
– No! Guys! Don’t shoot the cops, you’re only going to make things wor… fuck. FUCK. Fuck fuck fuck.
– Well. I didn’t mean to actually kill that guy. Oops.
– Goddamn it. Why would you give me information on how to kill guys in a different state?
– That’s it. I’m killing you all.
– STOP TRYING TO STEAL MY SHIT.
– Cooba.
– You wanted to fuck with me, and now your whole family is dead.
– Hey, guy? Could you please come heal me? Before I die? You have two seconds. You fucker. Were you whacking off over there? I should shoot you in the face.
– Man. I like being in Cuba, but the cops hate me there.
– MOTHER FUCKING FUCK FUCK FLORIDA HIGHWAYS FUCK YOU.
– Now that you’re all dead, I’m going back to Cuba.
– Why are the cops so after my ass all the time? Oh yeah. I tried to assassinate their leader.
– Wow, that sound is dirty.
– I should probably get out of this building before it exp…lodes. …
– My roommate thought this would be amusing to watch before, she should see it now that I have armored cars.
– That’s right, bitches. I rule your world now.

Outpost Kaloki X

I have finally purchased this arcade game after wanting it for a few years. I had it at one point, when I was dating somebody, but when I got my own Xbox (we’d been sharing), I had to leave it on his, it wouldn’t transfer for some reason. I’d gotten not very far on it, but I loved the game. I don’t know why it took me so long. But oh well.

Previous to that, I had played it before it was released to the public. I was a game tester then, and on breaks and in free time, I played that game. I loved it then, too. But my contract ended before I finished.

So this marks the third time I’ll be attempting to play this game, and it’s not because it’s hard or I don’t love it. It’s that Fate seems to like to stand in my way.

Dragon Age: Classes

I’ve played two games of Dragon Age thus far. One as a rogue, the other a warrior. I think the stories would have differed greatly even if my two characters hadn’t been so vastly different (My rogue was a female elf, my warrior a male noble). Just because between the casts the abilities and how people respond to you are so vastly set apart.

I sort of hated not being a rogue. The fact that you ALWAYS then have to cart around either a whiny chantry cunt or a horny assassin elf is a little annoying. (Can you tell my characters aren’t exactly nice?). They both disapprove of so many things I wanted to do, of course, Zevran disapproved of less. Thus, I attached him to my team at all times. I hated not being able to pick my own locks, or guile my way through things. Obnoxious. Always having to switch characters to open a chest or deactivate traps, obnoxious.

On the other hand, I didn’t use nearly as many health poultices as I did when I was a rogue. So by the end, I had stacked up well over a hundred, without ever once having to buy one. I had so many injury kits that I really just didn’t know what to do with them. As a warrior, I was such a powerhouse that nobody even had a chance to get hurt. Plus, as a warrior noble, I was apparently a chick magnet. Not only did I bed Morrigan long before everything I read said it was even possible, but I had the ability to bat my manly eyelashes and lure any unsuspecting female into my tent. Who KNEW there were so many NPCs you could make out with in this game?

My problem with both of the characters I have already played is that neither of them could bed Leliana. She just wasn’t interested in them. Considering they were both quite attractive, I’m leaning toward ‘She just doesn’t dig evil’. Well, I’ll show her, won’t I? I’ll be nice with my next character. Yes sir, I will. Then we’ll play Bag The Bard, and see who ends up in bed with who.

German Serial Killers – Antibodies

I wonder, really wonder, why there aren’t more movies like this accessible to hands like mine. Really, really wonder. I’m a girl who really enjoys things like horror, murder, serial killers, psychological rapings. Yet, somehow, the films made my Germans which encompass said themes aren’t just… added into my Netflix queue by magic. This is actually the first one that has even been in the “You Might Like This Because…” area.

Holy shit, what an excellent mindfuck. I couldn’t have asked for anything better. They didn’t pull back on anything. Anything. If they did, I’m actually a little stunned. If there are cut scenes more graphic and brutal than the scenes that actually made it into this film? I’m sure they’ve been set on fire. And if they weren’t set on fire, I hope to god they’re on the dvd, because I’m buying it as soon as I can.

Two things I should note:

1. Hearing Mass said in German is pretty fucking hilarious. It sounds so musical in Latin, and yet so harsh and abraiding in German. It was like being scolded the entire time.

2. You cannot say something is starring Norman Reedus if Norman Reedus dies in the first 10 minutes.

Viva Pinata: Pocket Paradise OR Holy Hell, Where Did My Life Go?

I am now officially the owner of every version of the Viva Pinata games that exist at this time. I’m actually quite surprised that being in possession of these games, I still find time to breathe and blink.

When I saw the DS version sitting in the bargain bin for 14 dollars, I really couldn’t pass it up. Not since I adore the other games and have actually been wanting this one since it came out.

I did get it thinking that it would be a scaled down version of the 360 games. That it wouldn’t be such a time suck. That I would be able to run through it for a couple minutes and then put it down and read the book I’m currently in the middle of.

WRONG.

It is a miniature version of the game. But not so much. It might be miniature only in the sense that it is physically smaller than the other versions. From all I can tell the tools and menus have been simplified, but it’s just as much an Obsessive-Compulsive’s dream. You micromanage everything, just as you do in the bigger games. You have to do everything just like those other games. EVERYTHING.

I’m so amazed that so much information can go onto such a little tiny thing.

When I opened the manual, which I do more out of looking at pictures than figuring out gameplay (cause it’s just so much easier to do that WHILE playing, in my opinion), I got the impression that there were only a couple of pinata in this game, period. That these were the ones that you were going to work with, these – the most popular for kids.

WRONG.

The ones they talk about in the manual, that I just looked at the pictures of and didn’t read any of the text? Yeah, they’re just the ones that teach you how to do shit. You still have to start from the worms and go up.

It’s absolutely insane. Completely unfathomable.

It’s not right, I tell you.

I have previously stated that I believed the Viva Pinata creators were masking their plot for world domination, and now I have to further emphasize my point. These games are meant to distract us while they just waltz in and sit down in the Seat Of Power and control everything. Cause we’ll just be sitting there, playing our various Pinata games, cursing at the goddamned hippo to just eat the fucking plant and be a resident already to even notice that somebody is hijacking our lives. Not that we’ll care, of course. Because they will continue to supply us with Pinata games to sate our needs.

I for one welcome our new Pinata overlords.